With every project there are good bits and bad bits, and the only way to work on projects that have more good bits than not so good bits is to learn, and apply what is learned to new projects.
What went well?
- Got to work on a large project for a large and recognisable company.
- Working with a varied team, and working together with various UX designers, digital designers and developers throughout the project lifetime.
- Getting feedback, and making changes to the design based on the feedback from real users.
What would I change?
- Sometimes intents, or decisions were lost in translation, or forgot to be mentioned when transferring back onto the project after some time on another one.
- Timescales were somewhat difficult to estimate, due to not knowing how long it would take other people to complete certain tasks.
- Would have preferred to have had more testing at each stage of the designs being created.